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A fantasy character with gameplay logic for MOBA games.

Video presentation


*The last supported Engine version for this project is 4.17*

*The character is not rigged to the Epic skeleton*. For an updated version go here : Fantasy Elf set w. heads

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  3. A fantasy character with gameplay logic for MOBA games.The last supported Engine version for this project is 4.17.The character is not rigged to the Epic skeleton. For an updated version go here: Fantasy Elf set w. Colorizable materials and VFXs provided.
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Colorizable materials and VFXs provided.

Blueprints for MOBA and dungeon crawler gameplay included, with a gameplay demo with towers and ennemies.

Animations : Action idle, Action idle (alternate), Attack, Attack (alternate), Run, Run (alternate), Character select idle, Death, Stun, Fall, Taunt, Ultimate ability.


Pior Oberson - Design, concept art, modeling, texturing -

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Alex Polovov - Modeling, texturing - /artist/rocket

You can find frantic shooters, low-key indies, grand strategy behemoths, and much more for your Mac. Here are the best Mac games you should have in 2021.

Chay Johansson - Animation - /user/chaybo

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Noah Li - Animation - /user/nli2work

Reloading software for mac. Jan Kaluza - Programming, VFX -


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Technical Details


Scaled to Epic skeleton: No (This is a female character hence some slight differences in height and proportions compared to the UE male. Animations can be retargeted to and from the character).

Rigged: Yes

Rigged to Epic skeleton: No. While the core bone names are identical to

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that of the Epic Male, the structure itself is different. That said, all

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the bundled animation data can be successfully ported to the Epic Male and

to other compatible characters through retargeting.

Animated: Yes

Number of characters: 1

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Vertex counts of character: 12171 verts (23935 tris)

Texture Resolutions: character 4096*4096, weapon 2048*2048.

Number of Animations: 12

Animation types : In-place

Intended Platform: Win

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Platforms Tested: Win

Documentation Included: Yes (blueprints and materials are commented, and instructions for use are written in the example level)


INTENDED PLATFORMS

Win, Mac, PS4, Xbox One


ADDITIONAL NOTES

Project type : 'Create Project'


For animation retargeting to and from the character, see the official documentation :

docs. /latest/INT/Engine/Animation/AnimationRetargeting

docs. /latest/INT/Engine/Animation/RetargetingDifferentSkeletons